UPDATE: Snowkind v1.01 – Bug Fixes and General Improvements


 I've patched the game in this update. So most of the bugs experienced in Snowkind have been fixed.

Here is a list of bugs that have been fixed –

  • Fixed the scenario when after the player got defeated, the game didn’t reload to the last checkpoint.
  • Fixed game becoming unresponsive during conversations. Specifically, when an enemy character attacked the player and when health reached below zero, the game became unresponsive. Now instead, the ability of the enemy to attack player or inflict damage via other means during conversation scenes have been nullified.
  • Made the combat controls keys – LMB and RMB more responsive, and now they work only when we tap the respective keys. As before, holding down the key resulted in a flickering animation.
  • Fixed the conversation scenes in the Level 2 – Presto. Where after interacting with the Boss for the first time, and then trying to interact with the Grand Snowman wasn’t possible, or in some cases the conversation happened but the choices given was that of the Boss’.
  • Fixed various other minor bugs including – FadeIn/FadeOut screen size, Boss mini HealthBar (in case, fought alternatively), made picking up items much more smoother, etc.
  • Did a few changes to the game’s art and added some extra artwork.

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